ShuriZma: Tales of Zestiria

Tales of Zestiria

Shop Info

Developers Publishers Release DatePriceShop
BANDAI NAMCO Studio Inc.
BANDAI NAMCO Entertainment
19. Okt. 20157,49€STEAM
Kinguin
KeyForSteam
Developers BANDAI NAMCO Studio Inc.
Publishers BANDAI NAMCO Entertainment
Release Date 19. Okt. 2015
Price 7,49€
Shop STEAM
Kinguin
KeyForSteam

Description

Halte fest an dem, wofür du kämpfst!

In einer Welt, die zerrissen ist vom Krieg zwischen zwei mächtigen, um die Vorherrschaft kämpfenden Nationen, nimmst du die Bürde des Hirten auf dich und kämpfst gegen die Dunkelheit der Menschheit, um deine Welt vor Bosheit zu schützen und Menschen und Seraphim wieder zusammenzubringen.
Zusammen mit Lailah, der Dame vom See, die über die Heilige Klinge wacht, und seinem besten Freund Mikleo wird Sorey bald bemerken, dass eine mächtige Kraft im Schatten heranwächst.

  • Stürze dich in Soreys epische Reise durch eine mittelalterliche Fantasy-Welt mit den wunderschönen Animationen des berühmten Animationsstudios ufotable.
  • Entdecke mit der Hilfe der Seraphim abwechslungsreiche und weitläufige Umgebungen in jedem Abschnitt deines Abenteuers.
  • Fortschrittliches Kampfsystem mit Verschmelzungen zwischen Sorey und Seraphim. Die Kampfszenen sind jetzt ohne Ladebildschirme oder Übergänge nahtlos in die Umgebungen integriert.

Achievements

Icon Name Description Unlocked
Master of Zestiria Master of Zestiria This is proof that you've obtained all trophies. We're thrilled you like the game so much, and we hope to meet you again in future titles! No
Dawn of the Shepherd Dawn of the Shepherd This is proof that you've formed the pact and earned the power of the Shepherd. Now your journey and trials really begin! No
Youth Youth You've been through a lot, but this is proof that you're still on the right track. Or in the right vessel. Or something. Youth can be tumultuous. No
Trials Overcome Trials Overcome This is proof that you've earned the means to stand up against those whom you must. But beware... Your enemies are more powerful than you can imagine. There's no way to know whether you can triumph without confronting them directly. No
It All Ends Here It All Ends Here This is proof that you're committed to engaging in the final battle. There's no going back. Onward to the place where it all ends! No
Dusk of the Shepherd Dusk of the Shepherd This is proof that you've witnessed the resolution of this story. Now you can try playing again with various changes to the gameplay, or you might venture into the daunting bonus dungeons. No
In Shreds and Tatters In Shreds and Tatters Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Falkewin Hillside without using any items! It's a steep challenge, but you've got what it takes! No
Super Collision Course Super Collision Course Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Glaivend Basin without using any items! No
Fiery Trial Fiery Trial Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Igraine, the Shrine of the Fire Trial, without using any items! No
Writhe in Agony Writhe in Agony Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Morgause, the Shrine of the Earth Trial, without using any items! No
Rest Azure'd Rest Azure'd Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Lefay, the Shrine of the Water Trial, without using any items! No
Newcomer Challenge Newcomer Challenge Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Guinevere, the Shrine of the Wind Trial, without using any items! No
Tear-Soaked Battlefield Tear-Soaked Battlefield Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the second fierce battle at Glaivend Basin without using any items! No
Killing with Kindness Killing with Kindness Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at the Spiritcrest Rayfalke without using any items! No
A Non-Specific Tale A Non-Specific Tale You defeated some sort of people who came from some sort of place using some sort of means. This is some sort of proof of that. Sort of. No
A Life of Moderation A Life of Moderation Either on (at least) your 2nd playthrough or in Moderate (or greater) difficulty, win the final battle without retrying! If you're familiar with the game, why not start your first playthrough in Moderate right away? You'll earn more Grade than in Normal! No
A Life of Struggle A Life of Struggle Either on (at least) your 3rd playthrough or in Hard (or greater) difficulty, win the final battle without retrying! If you can't feel alive without the icy glare of death at your back, we recommend you start the game in Hard right away! Playing in Hard or higher increases your likelihood of obtaining double-skill equipment! No
A Life Facing Malice A Life Facing Malice Either on (at least) your 4th playthrough or in Intense (or greater) difficulty, win the final battle without retrying! Play long enough in Hard to unlock this more challenging difficulty setting. No
A Life Torn Between Order and Chaos A Life Torn Between Order and Chaos Either on (at least) your 5th playthrough or in Chaos difficulty, win the final battle without retrying! Play long enough in Intense to unlock this ghastly difficulty setting. It's the only difficulty that offers a chance of obtaining triple-skill equipment! No
No Ordinary Customer No Ordinary Customer Shop Level will increase when you buy, sell, or fuse equipment at shops. This is proof that you've fist-bumped the invisible hand of capitalism enough to achieve maximum Shop Level. Secret menus unleashed! No
36 Challenges 36 Challenges This is proof that you've collected all 36 anomalous orbs. You've poked around in every nook and cranny, you've laughed, you've cried, you've questioned your assumptions... But you made it! No
An 'undred Herbs An 'undred Herbs This is proof that you've picked more than 100 herbs. Don't hesitate to use them when your initial SC gets low and you're stranded far from town. No
Checking Inn Checking Inn This is proof that you've stayed at inns for a total of 10 nights. Resting at inns can give you extra skill effects in battle thanks to mysterious ingredients in the meals you're served. You can also engage in chitchat with your companions and restore your initial SC to 100. Such hospitality! No
Show of Talent Show of Talent This is proof that you've honed a certain Support Talent enough to be able to teach it to others at the inn. Those who can, do. Those who can even better, teach! No
Monolith Monomania Monolith Monomania This is proof that you've found all the stone monoliths and ruminated on their author. Use the battle actions you've acquired to unleash the ultimate mystic artes! No
Normin Tamer Normin Tamer This is proof that you've found at least 40 normin and convinced them to help out. You're great at making new friends! But remember, there's more to come. No
Landed Gentry Landed Gentry This is proof that at least one Lord of the Land has reached Blessing Level 20. Even when they pass to the stars, they find it hard to abandon those over whom they watch. It seems some remnant of their blessing remains even after you finish the game. No
Boss of the G-Union Boss of the G-Union This is proof that you've equipped items that activate a Group Union bonus skill. Each basic skill group has a skill corresponding to each of the five elements. It doesn't matter where on your equipment you have the skills equipped; just equip all five skills in a group to form a Group Union! No
Elle Mental Marta Elle Mental Marta This is proof that you've equipped items that activate an Elemental Union bonus skill. Basic skills all correspond to one of five different elements. Equip skills of the same element that line up directly adjacent to each other, and you'll form an Elemental Union based on how many skills are in the line. Check it out on the skill sheet! No
Stacking the Deck Stacking the Deck This is proof that you've equipped items that activate a Stack bonus skill. You can get Stack bonuses by equipping more than one copy of the same skill at once. The more copies of that skill you equip, the cooler your Stack bonus will be! No
Having a Blast Having a Blast This is proof that you've reached the maximum Blast Gauge of 9. You can increase your BG using the Stack 3 bonus skill "Blasst". Coordinate your equipment just right, and you can blast off to new heights. No
A Knack for Stacks A Knack for Stacks This is proof that you've created an item of equipment with the same skill in all four slots. That's at least a Stack 4 bonus skill right there! You can do the Bonus Dance. We won't judge you. No
Divine Intervention Divine Intervention This is proof that you've equipped every skill for a certain element to achieve an E-Union 10 bonus skill. That strange buzzing you hear? It's your enemies quivering in fear. No
Sweet 16 Sweet 16 This is proof that you've achieved the Stack 16 bonus skill, the highest echelon of Stack bonuses. Whether this is the end or just the beginning is up to you. No
The Blessing Bell The Blessing Bell This is proof that you've sanctified at least one piece of equipment. A super deal that doubles the effect of the skill in the first slot! Of course, if you're particularly devout, you can also offer this item to the Lord of the Land and secure a more blessed future for our children. No
A Double Take A Double Take This is proof that you've acquired equipment with a doubled skill from an enemy drop. Very difficult unless you're playing in Hard difficulty or higher! There's a rumor that offering sanctified equipment to a Lord of the Land may increase the chances... No
Last Stop on the Fusion Train Last Stop on the Fusion Train This is proof that you've acquired a piece of equipment with a +99 modifier. Sanctify it, and a whole new life awaits you. Aim for 9900 fusions! No, wait, that's probably not necessary. No
Wishes Transferred Wishes Transferred This is proof that you've reacquired the equipment you carried over from your last playthrough in Lakehaven Heights. Future You is cheering you on, waiting to meet you at the end of the game once more. No
Talent Management Talent Management This is proof that you've mastered at least one of the Support Talents. Slow and steady. You can do it. We believe in you. No
Making the Grade Making the Grade This is proof that you've received over 50 Grade from one battle. Everyone's amazed that you didn't buckle under the pressure. You've come so far. No
Dietician's Nightmare Dietician's Nightmare This is proof that you've prepared all available snacks. "The people in my video game eat nothing but cake all day, so I'm sorry, Doctor, you're full of it." No
I Am the Wind I Am the Wind This is (WHOOSH) proof that you've attained (NEEEAAAROOOOMMM) maximum speed with the (BEEEOOOWWWWWWWW) Windstepping talent. No
Micromanager Micromanager This is proof that you've fought many battles while controlling many characters. You can take it slow by changing characters in the Top Menu, but if you want to kick it into high gear, there are battle actions that let you switch in battle on the fly! No
Chatterbox Chatterbox Sometimes, after you've found a discovery point or when you're at a save point, you have the opportunity to press Enter/Back to initiate a conversation between your companions. This is proof that you've experienced many Things and had a lot of Opinions about them. No
The Item Collector The Item Collector This is proof that you've collected all items, most of which is equipment. The core concept of equipment is the combination of stat boosts and embedded skills. Items you initially dismissed might in fact hold the key to defeating the most formidable foes. No
Cruisin' for a Bruisin' Cruisin' for a Bruisin' This is proof that you've battled a wide swath of enemies. By the way, the more of the same enemy you defeat, the more likely that enemy becomes to drop equipment with skills attached. Time for some population control! No
Bookwyrm Bookwyrm This is proof that you've become quite familiar with the Library. How to obtain this is kind of a secret, but if you take the time to do a bit of reading now and then, you should be pleasantly surprised. No
Eight Dates With Hate Eight Dates With Hate This is proof that you've returned alive from challenging all eight Malevolent Crucibles. Since each one only allows certain characters to enter, you'll need mastery of techniques and knowledge for each one of them. No
The Sky's the Limit The Sky's the Limit This is proof that you've completed all the extra dungeons at difficulty level Normal or above. But further challengers await you, in places you've been and places you have yet to be. No
Bested the Worst Bested the Worst This is proof that you've defeated a certain powered-up "someone". Nothing more can be said, nor does it need to be. No
The Squire's Pact Renewed The Squire's Pact Renewed The squire's pact you'd remembered so fondly is enacted again. What kind of journey will await you this time? No
Severing the Bonds of the Past Severing the Bonds of the Past The time, place, and opponent are different, but the same score has been settled again. This is proof of your efforts. No
Reencounter with Karma Reencounter with Karma It wasn't quite what you'd expected, was it? Nevertheless, this proves you survived a certain battle. No
The Dynamic Duo The Dynamic Duo Proof that you've cleared Naraka in the Malevolent Crucible. You and your partner make quite a team! No
The Speedy Duo The Speedy Duo Proof that you've cleared Naraka in the Malevolent Crucible in a short amount of time. You speed demon, you! No
The Eleventh Duo The Eleventh Duo Proof that you've cleared Naraka in the Malevolent Crucible 11 times. No
IconMaster of ZestiriaDawn of the ShepherdYouthTrials OvercomeIt All Ends HereDusk of the ShepherdIn Shreds and TattersSuper Collision CourseFiery TrialWrithe in AgonyRest Azure'dNewcomer ChallengeTear-Soaked BattlefieldKilling with KindnessA Non-Specific TaleA Life of ModerationA Life of StruggleA Life Facing MaliceA Life Torn Between Order and ChaosNo Ordinary Customer36 ChallengesAn 'undred HerbsChecking InnShow of TalentMonolith MonomaniaNormin TamerLanded GentryBoss of the G-UnionElle Mental MartaStacking the DeckHaving a BlastA Knack for StacksDivine InterventionSweet 16The Blessing BellA Double TakeLast Stop on the Fusion TrainWishes TransferredTalent ManagementMaking the GradeDietician's NightmareI Am the WindMicromanagerChatterboxThe Item CollectorCruisin' for a Bruisin'BookwyrmEight Dates With HateThe Sky's the LimitBested the WorstThe Squire's Pact RenewedSevering the Bonds of the PastReencounter with KarmaThe Dynamic DuoThe Speedy DuoThe Eleventh Duo
NameMaster of ZestiriaDawn of the ShepherdYouthTrials OvercomeIt All Ends HereDusk of the ShepherdIn Shreds and TattersSuper Collision CourseFiery TrialWrithe in AgonyRest Azure'dNewcomer ChallengeTear-Soaked BattlefieldKilling with KindnessA Non-Specific TaleA Life of ModerationA Life of StruggleA Life Facing MaliceA Life Torn Between Order and ChaosNo Ordinary Customer36 ChallengesAn 'undred HerbsChecking InnShow of TalentMonolith MonomaniaNormin TamerLanded GentryBoss of the G-UnionElle Mental MartaStacking the DeckHaving a BlastA Knack for StacksDivine InterventionSweet 16The Blessing BellA Double TakeLast Stop on the Fusion TrainWishes TransferredTalent ManagementMaking the GradeDietician's NightmareI Am the WindMicromanagerChatterboxThe Item CollectorCruisin' for a Bruisin'BookwyrmEight Dates With HateThe Sky's the LimitBested the WorstThe Squire's Pact RenewedSevering the Bonds of the PastReencounter with KarmaThe Dynamic DuoThe Speedy DuoThe Eleventh Duo
DescriptionThis is proof that you've obtained all trophies. We're thrilled you like the game so much, and we hope to meet you again in future titles!This is proof that you've formed the pact and earned the power of the Shepherd. Now your journey and trials really begin!You've been through a lot, but this is proof that you're still on the right track. Or in the right vessel. Or something. Youth can be tumultuous.This is proof that you've earned the means to stand up against those whom you must. But beware... Your enemies are more powerful than you can imagine. There's no way to know whether you can triumph without confronting them directly.This is proof that you're committed to engaging in the final battle. There's no going back. Onward to the place where it all ends!This is proof that you've witnessed the resolution of this story. Now you can try playing again with various changes to the gameplay, or you might venture into the daunting bonus dungeons.Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Falkewin Hillside without using any items! It's a steep challenge, but you've got what it takes!Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Glaivend Basin without using any items!Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Igraine, the Shrine of the Fire Trial, without using any items!Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Morgause, the Shrine of the Earth Trial, without using any items!Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Lefay, the Shrine of the Water Trial, without using any items!Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Guinevere, the Shrine of the Wind Trial, without using any items!Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the second fierce battle at Glaivend Basin without using any items!Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at the Spiritcrest Rayfalke without using any items!You defeated some sort of people who came from some sort of place using some sort of means. This is some sort of proof of that. Sort of.Either on (at least) your 2nd playthrough or in Moderate (or greater) difficulty, win the final battle without retrying! If you're familiar with the game, why not start your first playthrough in Moderate right away? You'll earn more Grade than in Normal!Either on (at least) your 3rd playthrough or in Hard (or greater) difficulty, win the final battle without retrying! If you can't feel alive without the icy glare of death at your back, we recommend you start the game in Hard right away! Playing in Hard or higher increases your likelihood of obtaining double-skill equipment!Either on (at least) your 4th playthrough or in Intense (or greater) difficulty, win the final battle without retrying! Play long enough in Hard to unlock this more challenging difficulty setting.Either on (at least) your 5th playthrough or in Chaos difficulty, win the final battle without retrying! Play long enough in Intense to unlock this ghastly difficulty setting. It's the only difficulty that offers a chance of obtaining triple-skill equipment!Shop Level will increase when you buy, sell, or fuse equipment at shops. This is proof that you've fist-bumped the invisible hand of capitalism enough to achieve maximum Shop Level. Secret menus unleashed!This is proof that you've collected all 36 anomalous orbs. You've poked around in every nook and cranny, you've laughed, you've cried, you've questioned your assumptions... But you made it!This is proof that you've picked more than 100 herbs. Don't hesitate to use them when your initial SC gets low and you're stranded far from town.This is proof that you've stayed at inns for a total of 10 nights. Resting at inns can give you extra skill effects in battle thanks to mysterious ingredients in the meals you're served. You can also engage in chitchat with your companions and restore your initial SC to 100. Such hospitality!This is proof that you've honed a certain Support Talent enough to be able to teach it to others at the inn. Those who can, do. Those who can even better, teach!This is proof that you've found all the stone monoliths and ruminated on their author. Use the battle actions you've acquired to unleash the ultimate mystic artes!This is proof that you've found at least 40 normin and convinced them to help out. You're great at making new friends! But remember, there's more to come.This is proof that at least one Lord of the Land has reached Blessing Level 20. Even when they pass to the stars, they find it hard to abandon those over whom they watch. It seems some remnant of their blessing remains even after you finish the game.This is proof that you've equipped items that activate a Group Union bonus skill. Each basic skill group has a skill corresponding to each of the five elements. It doesn't matter where on your equipment you have the skills equipped; just equip all five skills in a group to form a Group Union!This is proof that you've equipped items that activate an Elemental Union bonus skill. Basic skills all correspond to one of five different elements. Equip skills of the same element that line up directly adjacent to each other, and you'll form an Elemental Union based on how many skills are in the line. Check it out on the skill sheet!This is proof that you've equipped items that activate a Stack bonus skill. You can get Stack bonuses by equipping more than one copy of the same skill at once. The more copies of that skill you equip, the cooler your Stack bonus will be!This is proof that you've reached the maximum Blast Gauge of 9. You can increase your BG using the Stack 3 bonus skill "Blasst". Coordinate your equipment just right, and you can blast off to new heights.This is proof that you've created an item of equipment with the same skill in all four slots. That's at least a Stack 4 bonus skill right there! You can do the Bonus Dance. We won't judge you.This is proof that you've equipped every skill for a certain element to achieve an E-Union 10 bonus skill. That strange buzzing you hear? It's your enemies quivering in fear.This is proof that you've achieved the Stack 16 bonus skill, the highest echelon of Stack bonuses. Whether this is the end or just the beginning is up to you.This is proof that you've sanctified at least one piece of equipment. A super deal that doubles the effect of the skill in the first slot! Of course, if you're particularly devout, you can also offer this item to the Lord of the Land and secure a more blessed future for our children.This is proof that you've acquired equipment with a doubled skill from an enemy drop. Very difficult unless you're playing in Hard difficulty or higher! There's a rumor that offering sanctified equipment to a Lord of the Land may increase the chances...This is proof that you've acquired a piece of equipment with a +99 modifier. Sanctify it, and a whole new life awaits you. Aim for 9900 fusions! No, wait, that's probably not necessary.This is proof that you've reacquired the equipment you carried over from your last playthrough in Lakehaven Heights. Future You is cheering you on, waiting to meet you at the end of the game once more.This is proof that you've mastered at least one of the Support Talents. Slow and steady. You can do it. We believe in you.This is proof that you've received over 50 Grade from one battle. Everyone's amazed that you didn't buckle under the pressure. You've come so far.This is proof that you've prepared all available snacks. "The people in my video game eat nothing but cake all day, so I'm sorry, Doctor, you're full of it."This is (WHOOSH) proof that you've attained (NEEEAAAROOOOMMM) maximum speed with the (BEEEOOOWWWWWWWW) Windstepping talent.This is proof that you've fought many battles while controlling many characters. You can take it slow by changing characters in the Top Menu, but if you want to kick it into high gear, there are battle actions that let you switch in battle on the fly!Sometimes, after you've found a discovery point or when you're at a save point, you have the opportunity to press Enter/Back to initiate a conversation between your companions. This is proof that you've experienced many Things and had a lot of Opinions about them.This is proof that you've collected all items, most of which is equipment. The core concept of equipment is the combination of stat boosts and embedded skills. Items you initially dismissed might in fact hold the key to defeating the most formidable foes.This is proof that you've battled a wide swath of enemies. By the way, the more of the same enemy you defeat, the more likely that enemy becomes to drop equipment with skills attached. Time for some population control!This is proof that you've become quite familiar with the Library. How to obtain this is kind of a secret, but if you take the time to do a bit of reading now and then, you should be pleasantly surprised.This is proof that you've returned alive from challenging all eight Malevolent Crucibles. Since each one only allows certain characters to enter, you'll need mastery of techniques and knowledge for each one of them.This is proof that you've completed all the extra dungeons at difficulty level Normal or above. But further challengers await you, in places you've been and places you have yet to be.This is proof that you've defeated a certain powered-up "someone". Nothing more can be said, nor does it need to be.The squire's pact you'd remembered so fondly is enacted again. What kind of journey will await you this time?The time, place, and opponent are different, but the same score has been settled again. This is proof of your efforts.It wasn't quite what you'd expected, was it? Nevertheless, this proves you survived a certain battle.Proof that you've cleared Naraka in the Malevolent Crucible. You and your partner make quite a team!Proof that you've cleared Naraka in the Malevolent Crucible in a short amount of time. You speed demon, you!Proof that you've cleared Naraka in the Malevolent Crucible 11 times.
UnlockedNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNoNo