||1. März 2016||19,99€||STEAM
|Release Date||1. März 2016|
DescriptionInspired by the first-person shooters of the past that we loved, we're taking all the most memorable elements and putting them in a toolkit to be used and combined however you want. At its heart, Gunscape is an FPS construction kit. It's a game that lets you go wild with your creativity in a pumping action sandbox! Gunscape does this by providing easy-to-use tools based on a block-placement interface everybody's already familiar with to create single-player campaigns, co-op maps and multiplayer arenas and the functionality to share your creations with your friends. Don't like building stuff and just want to blast your way through hordes of monsters or duel with other players? Maps can also be shared, played and voted on by the whole world, so you'll always have new levels at your fingertips!
The game is organised into themes taken from the entire genre of FPS games, from the early classics to the modern triple-A stealth and war shooters. Each theme set contains unique world building blocks, player models, enemies (and bosses!), music tracks, skyboxes, special level elements (like traps and teleporters) and--of course--GUNS (plus bombs, bats, swords, flamethrowers, chainsaws, rocket launchers and much, much more. 38 weapons planned so far!). Assets from different sets are meant to be combined freely when building your worlds and the selection of content contained in each one has been carefully selected and planned out to avoid redundancy and to represent the truly iconic parts of the game it was inspired by.
It's important to us that anybody should be able to create their own levels. In the days of Doom and Build engine games level editors were simple enough that it didn't take long to learn how to create a whole new adventure for the player. The truly skilled could create impressive feats of architecture, but the rest of us could still create enjoyable challenges thanks to tightly-designed game engines that focused on making the core gameplay pure fun. In a game like that it doesn't matter how many times you test and tweak the layout to make your map the best it can be, or how abstract the level becomes as a result. This is the driving philosophy behind Gunscape. It's also the reason we've chosen to start by polishing the multiplayer experience in the pre-alpha demo, as we feel this is one of the best ways to develop and tweak the core gameplay.
Of course, there's no point in creating great play experiences if nobody else gets to play them! Gunscape has a server to share your creations and the game has a built in map browser with filtering and voting system, so that anybody can have full access to every public player-created level, regardless of which theme packs were used to make them. The available demo (more on this later) has game levels we have put together and we'll continue to add more as we complete new content to help show how much potential there is for you to create some truly amazing things with Gunscape!
- Solo, split-screen and online co-operative multiplayer level creation! Build maps at your own pace or invite friends to help out! Jump in and out of action mode while editing to test your level on the fly or just to blast one another.
- Single-player campaign mode: play or create a sequence or branching tree of levels with or without a story. Build a whole self-contained adventure or a gauntlet of fearsome challenges.
- Co-op mode: invite one or more friends to tackle a dedicated co-op map with you or take a single-player map and crank up the difficulty.
- Multiplayer arenas: build a map with multiple spawn points and powerups and invite your friends or host a public game for some brutal online action using one of many multiplayer modes, including classics such as free-for-all and team deathmatch, capture the flag variants, king of the hill and domination/point capture modes and different tag/infection variants. We plan on including a lot of these, and to continue adding more, including flexible objectives like race to the finish which could be used to build multiplayer rocket jump courses or other types of challenge maps such as a competitive adventure through trap-filled dungeons, or hunter which awards points for killing monsters so you can create your own MP dinosaur safari.
- Cross-platform multiplayer: optional where it counts, but great to have for cross-platform co-op!
- Global and persistent map sharing: anyone can play the levels you share regardless of platform
- 8 multiplayer match modes
|Kill em all||Play your first Free-For-All DeathMatch game||Yes
|Terminated||Kill a robot boss||Yes
|Voter||Rate another player's map as good||Yes
|Hater||Rate another player's map as bad||Yes
|Newbie||Finish the first Blowfish campaign map||Yes
|First blood||Kill an enemy player||Yes
|Expendable||Kill 100 AI enemies||Yes
|Builder||Create your first map||No|
|It's Alive!||Publish your first map||No|
|I'm on your side!||Play your first Team DeathMatch game||No|
|Flag bearer||Play your first Team Capture-The-Flag game||No|
|Man with the Gun||Play your first Gun Game game||No|
|Contagious||Play your first Infection game||No|
|Dino Hunter||Kill a dinosaur boss||No|
|Rubbing shoulders||Play your first split-screen game||No|
|Block em||Place your first block in Build mode||No|
|Centurion||Place 100 blocks in Build mode||No|
|Stonemason||Place 10,000 blocks in Build mode||No|
|Checkpoint!||Place a Checkpoint in your map||No|
|Team playa||Place a flag in your map||No|
|Veteran||Finish the Blowfish campaign||No|
|Campaigner||Build a multi-map campaign map||No|
|Serial killer||Kill 1,000 players||No|
|Trapper||Kill 50 players with the Speargun tripwire||No|
|Sniper||Kill 500 players with the Gauss Rifle||No|
|Slip-N-Slide||Use the Freezethrower to slide 3 blocks||No|
|Massacre||Kill 1,000 players with the PFG||No|
|Boxer||Kill 50 players with your Fists||No|
|Splatter||Kill 500 players with the Dual Zhotguns||No|
|Assassin||Kill 5 players with a knife||No|
|Slice-N-Dice||Kill 100 players with the ID Disc||No|
|Burninator||Kill 100 players with the Flamethrower||No|
|Marksman||Kill 1000 players with the E-Bow||No|
|Champion||Win 50 Deathmatch games||No|
|Flag runner||Win 25 CTF games||No|
|Hazmat||Win 25 Infection games||No|
|Survivor||Won 25 Survival games||No|
|Engineer||Program 5 Terminals||No|
|Flag hog||Steal 25 flags in CTF||No|
|Mr Assist||Return 25 flags in CTF||No|
|Suicidal||Killed yourself 50 times||No|
|Genocide||Kill 5,000 AI enemies||No|
|Name||Kill em all||Terminated||Voter||Hater||Newbie||First blood||Expendable||Builder||It's Alive!||I'm on your side!||Flag bearer||Man with the Gun||Contagious||Dino Hunter||Rubbing shoulders||Block em||Centurion||Stonemason||Checkpoint!||Team playa||Veteran||Campaigner||Serial killer||Trapper||Sniper||Slip-N-Slide||Massacre||Boxer||Splatter||Assassin||Slice-N-Dice||Burninator||Marksman||Champion||Flag runner||Hazmat||Survivor||Engineer||Flag hog||Mr Assist||Suicidal||Genocide|
|Description||Play your first Free-For-All DeathMatch game||Kill a robot boss||Rate another player's map as good||Rate another player's map as bad||Finish the first Blowfish campaign map||Kill an enemy player||Kill 100 AI enemies||Create your first map||Publish your first map||Play your first Team DeathMatch game||Play your first Team Capture-The-Flag game||Play your first Gun Game game||Play your first Infection game||Kill a dinosaur boss||Play your first split-screen game||Place your first block in Build mode||Place 100 blocks in Build mode||Place 10,000 blocks in Build mode||Place a Checkpoint in your map||Place a flag in your map||Finish the Blowfish campaign||Build a multi-map campaign map||Kill 1,000 players||Kill 50 players with the Speargun tripwire||Kill 500 players with the Gauss Rifle||Use the Freezethrower to slide 3 blocks||Kill 1,000 players with the PFG||Kill 50 players with your Fists||Kill 500 players with the Dual Zhotguns||Kill 5 players with a knife||Kill 100 players with the ID Disc||Kill 100 players with the Flamethrower||Kill 1000 players with the E-Bow||Win 50 Deathmatch games||Win 25 CTF games||Win 25 Infection games||Won 25 Survival games||Program 5 Terminals||Steal 25 flags in CTF||Return 25 flags in CTF||Killed yourself 50 times||Kill 5,000 AI enemies|